Importing OBJ Models
Importing models using the OBJ file format is not the recommended method of importing models.
It is strongly recommended to use the glTF importer instead. Visit the Importing glTF Models page to learn more.
OBJ models are saved as two files: the .obj
file that stores the geometry data, and the .mtl
file that stores the material data.
OtS requires both of these files to load your model correctly.
If you do not have a .mtl
file, visit the MTL File Generator page to learn how to automatically create one.
Download/create a OBJ model and obtain a .obj
and .mtl
file.
Open the editor at objtoschematic.com/editor.
In the Scene panel on the left, click the Add Object button, and select "OBJ File" and the importer dialog will appear.
Upload the .obj
and .mtl
files into the file selectors.
OtS will read the files and ask you to upload any required texture files.
Click the Import button.
OtS will process your file and if successful will add a new Mesh into your scene.
If you're stuck on what to do next, visit the Getting Started guide.
Getting Started
Learn more about the various pieces of the OtS editor.