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Pro Mode

Unlock the full feature set of OtS

Pro mode is an optional paid upgrade to the OtS editor to unlock additional features. It exists for users looking to get more functionality out of OtS and also for supporters/donators of the project to get something in return.

To unlock pro, sign into OtS, click your account portait in the top-right and click 'Upgrade to Pro'.

Features

Edit Blocks Mode

You can edit Blocks objects by entering the Edit Blocks mode to place/replace/remove blocks.

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Edit Voxels Mode

You can edit Voxels objects by entering the Edit Voxels mode to place/replace/remove voxels.

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Import Minecraft Skins

Import your Minecraft Java player's skin! In the Add Object menu, click "Player Skin".

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Export to glTF

Export your Voxels and Blocks objects as glTF objects! Import them into Blender or other 3D software to create pretty renders.

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Lua Scripting

Write Lua scripts to programatically make Voxels and Blocks objects. You can query, add, replace voxels and blocks to create whatever structures you like.

You can also apply scripts as modifiers to tweak exising objects.

Lua Scripting

How to write Lua scripts for use in OtS.

Custom Resource Packs

Upload resource packs to create your own .ots_atlas files to allow OtS to use different block textures. In addition, the colour calculations will better represent your new textures instead of the base Minecraft textures.

Resource Packs

Use textures from a resource pack in OtS.

Custom Minecraft Versions

You can create your own .ots_atlas files based off a specific Minecraft version. This is useful for making your Blocks objects only use blocks from that version of the game. Additionally, the colour values will match what they looked like in that version.

Custom Minecraft Versions

Use textures from a resource pack in OtS.

Modded Blocks

Upload the blockstate data for your custom blocks into OtS to allow it to choose those blocks when creating Blocks objects.

Modded Blocks

Upload modded blocks into OtS.

Pro Voxel Modifiers

Pro modifiers for Voxels objects include:

  • Colour Palette,
  • Clustering,
  • Median Cut,
  • Script.

Visit the Generate Voxels Mode page to learn more.

Pro Block Modifiers

Pro modifiers for Blocks objects include:

  • Script.

Visit the Generate Blocks Mode page to learn more.

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