Rejected Suggestions
Suggestions that have been considered and rejected.
This page lists suggestions that have been given that have been rejected with the reasons why included. If you have a suggestion that is not listed here then visit #suggestions page on the Discord.
It's also worth noting that just because an idea has been rejected does not mean it is a bad idea. It may just be out of the scope of OtS or too much work to accomplish.
Allow non-full blocks such as slabs/stairs/etc.
This is the most common suggestion and for good reason as included more detailed block models could result in more accurate voxelised models.
However, this change would require reworking all parts of the backend code and the editor. It would also dramatically increase the complexity of the build for someone wanting to build in survival and would also explode the number of block variations. There are also OtS features such as block editing what would need to update to be able to place these new blocks and this ends up with OtS turning into Minecraft itself. OtS would also need to parse Minecraft model files which is a task in itself.
Support importing file type X
OtS will only support OBJ and GLTF file formats. If I could rewind time and I would have named the project GltfToSchematic and never included support for OBJ.
I would love to not support OBJ files but unfortunately the name ObjToSchematic kinda requires it....