Patch Notes
v2.2.3
* Fix voxel/block editing cursor preview being offset by half a block.
* Fix toast alert theme not matching editor.
v2.2.2
* Show error message for unsupported browsers when required browser APIs are missing.
* Fix empty block objects causing a crash when displaying block details.
* Fix object outlines sometimes not drawing correctly in certain editor modes.
* Fix voxel and block objects not being aligned correctly to the world grid.
* Fix voxel and block objects being incorrectly frustum culled.
* Fix 'Set Origin' for voxel and block objects making the origin unaligned to the world grid.
* Fix some editor model being cancellable whilst processing data.
v2.2.1
* Add world/local space toggle to viewport controls.
* Fix assertion failure when selecting objects in the viewport.
* Fix 'Set on Floor' and 'Set Origin' not working as expected.
* Fix 'Duplicate' not working for block objects.
* Fix rotation and scale options being editable for voxel and block objects.
* Fix object bounding box not hiding correctly for duplicated objects.
v2.2.0
* Switch voxel and block objects to use instance rendering.
* Fix voxel object not being hidden after exiting the generate blocks mode.
* Fix issue with file upload UI that would break Google Translate.
* Update default object naming convention.
* Minor updates to UI for consistency.
v2.1.2
* Fix memory leak due to rendering resources not being disposed.
v2.1.1
* Update block palette dialog to allow importing/exporting palette files.
v2.1.0
* Add wiki.
v2.0.11
* Fix scale properties sometimes causing assertion errors when editing.
v2.0.10
* Fix bounds property editing not disabling when processing.
v2.0.9
* Fix glTF models with indices larger than 65,535 loading and rendering incorrectly.
v2.0.8
* Fix various crashes caused by Google Translate browser plugin messing with the DOM.
v2.0.7
* Fix bit stride when writing .litematic files with small block palette sizes.
* Half memory usage of litematic exporter.
v2.0.6
* Apply GZIP to .schematic, .litematic, and .schem formats
* Upgrade .schem file format to version 2 to support FAWE mod
v2.0.5
* Add close button to editor banner.
* Disable prefetching WASM modules, instead fetch each module as its needed to reduce data usage and improve editor startup times.
* Add fatal error dialog boxes for when the editor encounters an unrecoverable error.
* Fix 'Open Editor' button not being middle-clickable.
* Update 'Docs' to 'Wiki'.
* Update 'Add Object' menu to be two columns.
* Fix export warnings/errors crashing the editor.
* Fix .litematic exporter incorrect block order.
* Fix .schematic exporter incorrect block order.
v2.0.4
* Fix light mode being used when system mode is set to light, now dark mode is always used.